
After the Great War, deathclaws escaped into the wild and quickly spread across the continent.

Although the project was successful in creating a ferocious predator capable of surviving on its own in the wild, no references exist of them ever being deployed on the battlefield.

government as a cheap replacement for human troops during combat operations, deathclaws were derived from a mixed animal stock, primarily the popular Jackson's Chameleon. Originally engineered before the Great War by the U.S. To change it, please edit the transcluded page. Once you've secured all of Nuka-World for the gangs, return to Gage to complete The Grand Tour and start Home Sweet Home.This section is transcluded from deathclaw. Frothys that spray highly irradiated gas and protectrons. Expect laser turrets and a variety of robots including nukatron defenders, eyebots, Mr. Travel to the marked location on your map. You'll also have to put down a lot of feral ghouls of the common and legendary variety.

Complete the location quest A Magical Kingdom.Įxpect a constant influx of radiation from water misters that someone has tampered with to to spray highly radioactive water. Expect to fight a lot of gatorclaws, a new deathclaw-like hybrid. Complete the location quest Safari Adventure.

Expect to find a new mutated breed of mirelurks, nukalurks, assaultrons and a nukalurk queen. Complete the location quest A World of Refreshment. At the conclusion of the main quest, you will receive two of three possible perks based on your preference between the gangs. There's no way, however, to be entirely fair to the three groups. Claiming an area for a raider gang raises your favor with them. The goals of this quest are to expand the territory for the gangs, secure the parks beyond the walls of Nuka-Town USA and then decide which gangs will occupy the territories permanently.
